[email protected] wrote:
This looks very good. IS processing time reasonable for these
techniques?
David
Right now it is a pure Smalltalk implementation. When done in Nile /
Cola, a VM plugin, or some other form of primitive code it will be fast
enough to be used in real time, like Lively Kernel does.
Cheers,
Juan Vuletich
On Jun 2, 2010, *Juan Vuletich* <[email protected]> wrote:
Hi Folks,
I am developing a novel way to do anti aliased 2d graphics that
breaks
away from pixel coverage and super sampling, while being simpler and
providing higher quality. Please take a look at
http:www.jvuletich.org <http://www.jvuletich.org> ,
especially at the samples.
I believe this work fits nicely in the FONC project, as a Nile
implementation of it would yield better quality results than Gezira.
Comments welcome.
Cheers,
Juan Vuletich
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