I looked for the source code but could only find a reference to an old image that was used for a demo:
http://www.jvuletich.org/Morphic3/Smalltalks2007/Smalltalks2007/St2007VuletichMorphic3Squeak.zip Is it up on the web somewhere? ]{evin On Wed, Jun 2, 2010 at 1:24 PM, Juan Vuletich <[email protected]> wrote: > [email protected] wrote: > >> >> This looks very good. IS processing time reasonable for these techniques? >> >> >> David >> >> > Right now it is a pure Smalltalk implementation. When done in Nile / Cola, > a VM plugin, or some other form of primitive code it will be fast enough to > be used in real time, like Lively Kernel does. > > Cheers, > Juan Vuletich > > On Jun 2, 2010, *Juan Vuletich* <[email protected]> wrote: >> >> Hi Folks, >> >> I am developing a novel way to do anti aliased 2d graphics that >> breaks >> away from pixel coverage and super sampling, while being simpler and >> providing higher quality. Please take a look at >> http:www.jvuletich.org <http://www.jvuletich.org> , >> >> especially at the samples. >> >> I believe this work fits nicely in the FONC project, as a Nile >> implementation of it would yield better quality results than Gezira. >> >> Comments welcome. >> >> Cheers, >> Juan Vuletich >> >> > > _______________________________________________ > fonc mailing list > [email protected] > http://vpri.org/mailman/listinfo/fonc >
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