I looked for the source code but could only find a reference to an old image
that was used for a demo:

http://www.jvuletich.org/Morphic3/Smalltalks2007/Smalltalks2007/St2007VuletichMorphic3Squeak.zip

Is it up on the web somewhere?

]{evin



On Wed, Jun 2, 2010 at 1:24 PM, Juan Vuletich <[email protected]> wrote:

> [email protected] wrote:
>
>>
>> This looks very good.  IS processing time reasonable for these techniques?
>>
>>
>> David
>>
>>
> Right now it is a pure Smalltalk implementation. When done in Nile / Cola,
> a VM plugin, or some other form of primitive code it will be fast enough to
> be used in real time, like Lively Kernel does.
>
> Cheers,
> Juan Vuletich
>
>  On Jun 2, 2010, *Juan Vuletich* <[email protected]> wrote:
>>
>>    Hi Folks,
>>
>>    I am developing a novel way to do anti aliased 2d graphics that
>>    breaks
>>    away from pixel coverage and super sampling, while being simpler and
>>    providing higher quality. Please take a look at
>>    http:www.jvuletich.org <http://www.jvuletich.org> ,
>>
>>    especially at the samples.
>>
>>    I believe this work fits nicely in the FONC project, as a Nile
>>    implementation of it would yield better quality results than Gezira.
>>
>>    Comments welcome.
>>
>>    Cheers,
>>    Juan Vuletich
>>
>>
>
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