On 2011-06-15, at 3:42 PM, Dale Schumacher wrote: > On Wed, Jun 15, 2011 at 8:30 AM, Dethe Elza <[email protected]> wrote: >> In fact, I'm interested enough in the block structure visualization that >> I've been porting just the blocks, without the Scratch semantics and >> runtime, to the web. You can use scratch-like blocks to write and output any >> language, provided a language plugin. As a demonstration, I'm writing a >> language plugin for Javascript (plus Raphael, for graphics) and Martyn >> Eggleton is working on a plugin for writing Arduino code. It is still early >> days, very alpha, but if anyone is interested there is more here: >> >> https://github.com/dethe/waterbear/wiki [info] >> https://github.com/dethe/waterbear/ [code] >> https://waterbearlang.com/ [Javascript demo] >> http://stretch.deedah.org/waterbear/ [Arduino demo] >> >> I've been meaning to share this with the group here, but wanting to get it >> roughed in a bit more, but here it is in all its half-baked glory. Feedback >> highly appreciated. >> >> --Dethe > > Very cool project. I'd like to see how easy it would be to use it for > Humus programs.
Thanks! I don't know how easy it would be to use with Humus, but I'd be happy to help explore it and find out. I'm just finishing up a couple of side projects so I can devote all my hobby coding time to Waterbear. One big refactoring is going to be control of (most of) the UI from a language plugin, and multiple language plugins supported from the same version (right now they are separate forks). --Dethe _______________________________________________ fonc mailing list [email protected] http://vpri.org/mailman/listinfo/fonc
