On Tue, Jul 26, 2011 at 6:26 AM, Bert Freudenberg <[email protected]>wrote:

> On 26.07.2011, at 02:17, John Zabroski wrote:
>
> >  99% of the chip space on GPUs these days is devoted to 3D, and chip
> space for 2D primitives have shrunk expontentially in the last 15 years.
>
> Graphics hardware nowadays has (almost?) no fixed-function parts anymore.
> It turned into a general-purpose SIMD coprocessor.
>
> - Bert -
>

The state of the art in linear algebra is such that a general-purpose SIMD
coprocessor IS the hardware interface for 3D abstraction.

This could change in the future to be more general purpose.  For example,
hardware-based computations using quaternions and octonions.  As far as I am
aware, it isn't done today for purely mathematical reasons; no one knows
how.  And as far as I'm aware, such a mathematical breakthrough would be
huge, but not something graphics vendors would pursue/fund, since it is
"basic research" that can't be patented and so all graphics processors would
get the same speedup. [1]

Cheers,
Z-Bo

[1] I'm not an expert in graphics, so this is just really punditry.
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