I guess what I am asking for is a critic service. For both POLs and uses of POLs. Can POLs be designed such that uses of POLs ensure good design? Good architecture? I am way beyond my technical knowledge here. On Feb 15, 2013 1:19 PM, "John Carlson" <[email protected]> wrote:
> I know of a few sites/tools which critcise your wesite...is there one for > css? > On Feb 15, 2013 1:02 PM, "John Carlson" <[email protected]> wrote: > >> Sorry we got into a big discussion about the web. I really want to >> discuss POLs for rules, css being one of them. And in particular, once we >> have a good POL, how to test it, and author with it--how to create a great >> POL program? >> > >> > But what about probablistic rules? Can we design an ultimate website >> w/o a designer? Can we use statistics to create a great solitaire >> player--i have a pretty good stochastic solitaire player for one version of >> solitaire...how about others? How does one create a great set of rules? >> One can create great rule POLs, but where are the authors? Something like >> cameron browne's thesis seems great for grid games. He is quite prolific. >> Can we apply the same logic to card games? Web sites? We have "The Nature >> of Order" by c. Alexander. Are there nile designers or fuzz >> testers/genetic algorithms for nile? >> > Is fuzz testing a by product of nile design...should it be? >> > >> > If you want to check out the state of the art for dungeons and dragons >> POLs check out fantasy grounds...xml hell. We can do better. >> >
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