I guess what I am asking for is a critic service.  For both POLs and uses
of POLs.  Can POLs be designed such that uses of POLs ensure good design?
Good architecture?  I am way beyond my technical knowledge here.
On Feb 15, 2013 1:19 PM, "John Carlson" <[email protected]> wrote:

> I know of a few sites/tools which critcise your wesite...is there one for
> css?
> On Feb 15, 2013 1:02 PM, "John Carlson" <[email protected]> wrote:
>
>> Sorry we got into a big discussion about the web.  I really want to
>> discuss POLs for rules, css being one of them.  And in particular, once we
>> have a good POL, how to test it, and author with it--how to create a great
>> POL program?
>> >
>> > But what about probablistic rules?  Can we design an ultimate website
>> w/o a designer?  Can we use statistics to create a great solitaire
>> player--i have a pretty good stochastic solitaire player for one version of
>> solitaire...how about others?  How does one create a great set of rules?
>> One can create great rule POLs, but where are the authors?  Something like
>> cameron browne's thesis seems great for grid games.  He is quite prolific.
>> Can we apply the same logic to card games? Web sites?  We have "The Nature
>> of Order" by c. Alexander.  Are there nile designers or fuzz
>> testers/genetic algorithms for nile?
>> > Is fuzz testing a by product of nile design...should it be?
>> >
>> > If you want to check out the state of the art for dungeons and dragons
>> POLs check out fantasy grounds...xml hell.  We can do better.
>>
>
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