On 2013-04-12 11:11AM, David Barbour wrote: >I've occasionally contemplated developing such a game: program the behavior >of your team of goblins (who may have different strengths, capabilities, >and some behavioral habits/quirks) to get through a series of puzzles, with >players building/managing a library as they go.
Forth Warrior? :) https://github.com/JohnEarnest/Mako/tree/master/games/Warrior2 --Josh _______________________________________________ fonc mailing list [email protected] http://vpri.org/mailman/listinfo/fonc
