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------- Additional Comments From [EMAIL PROTECTED] 2007-03-15 03:13 -------
Thanks for trying out the patch :-).
(In reply to comment #7)
> After applying the changes in the patch, it /seems/ to work... only, I can't
find a TTF file on my system
> for which I get no complaints (about ascender/descender conflicts, or absent
> Must be something Mac-related (? or did you test on that platform yet?)
It is good that you are a Mac user as I was unable to test on the Mac. The Mac
native font finder should examine the following folders (not recursively) in
order to search for available system fonts :-
"~/Library/Fonts/", // user
"/Library/Fonts/", // local
"/Network/Library/Fonts/", // network
"/System/Library/Fonts/", // system
"/System Folder/Fonts/" // classic
If I could also have some feedback from unix users that would be great.
> As for the fine-tuning:
> I get a few SEVERE errors when the MacFontInfoFinder wants to access
directories that don't exist.
> Those need to be suppressed.
I have now suppressed this behaviour and will add it to the next patch
> I'm also not too sure I like the idea of automatically /loading/ all the
present fonts... Take care of what
> FontLoader does. It reads the whole TTF-file into a byte array, and some
Unicode fonts are rather large
> beasts to read into memory entirely. If you have a few of those installed...?
> I'd try to limit it to the fonts that will actually be used, i.e. keep the
possibly used font-info cached, but
> only trigger loading the font during property-resolving when the corresponding
The fonts should only be loaded the first time you run FOP in autodetect and
cache mode. After this first run, all the font info should be stored in the
fop.cache (should be created in fop/conf/fop.cache) and subsequent FOP
executions should make use of the cache. Even though this detection is only
expensive at the first time of execution, I take your point on board and am
considering lightening the font loading for this autodetect purpose - maybe a
call along the lines of FontLoader.loadLightFont(fontFile, resolver) - I may add
this in the next patch update.
> As you indicated, a bit of tweaking and tuning necessary, but all in all 'Nice
Yes I think there will be some more tweaking, the more people try this patch out
the better - I am sure there will be some things I haven't considered.
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