On Tue, May 3, 2011 at 10:57 AM, Rene <renew...@xs4all.nl> wrote:

> Maybe I'm comming on to strong with unacceptable. I think it is  a lot
> of work to support javascript. There are so many libraries each with good
> and bad. Which would you choose (jquary, yul, google). And you create a
> dependency.
>
> And what really is a lot of work to maintain the html pages in c-src.
>  adding javascript complicates that even more. One src file can contain
> C-preprocessor, C language, HTML, TH1 and javascript
>
> Backward compatability (not breaking any code) is high on the list.
> I could see that going wrong with javascript.
>
> Couldn't agree more: dependencies are bad. Just wanted to get an idea of
Fossil "coding philosophy".


> I  do think that namming your classes unique is a sensible thing. I have
> been mucking around with documentation and have generated documentation with
> docbook and lyx.
> for an docbook example see
> http://chiselapp.com/user/renez/repository/cvs2scm/doc/tip/doc/wiki/index.wiki
>

You stand a risk that docbook generated  class names confilct with fossil
> classnames.
> So generating a name space by prefixing classnames with fsl_ or fossil_
> seems prudent.
>
> I also think that generating good class names for every output type
> e.g. fsl_wiki fsl_wikiedit fsl_artifact fsl_artifact_content
> fsl_artifact_type,
>  is a good thing.
>
> I like the idea of prefixing 'documentation' class names with "fsl_"
thought I think the current batch of class names is fine (they're all fairly
general).

Tomek
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