On Tue, Jul 22, 2014 at 9:04 PM, Andreas Kupries <[email protected]> wrote:
> Not necessarily. If the operations are done on the window buffer > itself no transform is required. It happens implicitly when the window > buffer is blitted into the main for presentation. > i'm currently building Window as (basically) a set of coordinates/size, plus an array of tb_cell (screen cell state). The window ops will of course operate on that buffer, and then i'll blit that. Oh, need to add z-order :/. And sort my child list on that. And support resizing, and, and, and. > Will post screenshots if/when i've got something interesting to show. The > > core API binding is finished (plus a few extras, e.g. clearing the screen > > using given fg/bg attributes), but i'm not yet sure if i'm in the mood to > > hack on it further tonight. > > Have fun. (The world is currently not so funny right now :( ) > i'm off of work this week and fairly well shielded from current events ;). -- ----- stephan beal http://wanderinghorse.net/home/stephan/ http://gplus.to/sgbeal "Freedom is sloppy. But since tyranny's the only guaranteed byproduct of those who insist on a perfect world, freedom will have to do." -- Bigby Wolf
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