Thus said Richard Hipp on Mon, 09 Mar 2015 23:52:16 -0400:

> Oh, it does. Try  a graph with "n=all" and you'll  see. When you start
> to get a lot of rails, and the graph gets all scrunched together, then
> (2) is clearly  better. The question is should we  go with (2) always,
> or use (1) for graphs that have  more space and save (2) for scrunched
> up graphs.

I think if it  takes a large graph (not sure how  to determine where the
line is for large) for it to make a difference, then I still prefer (1),
switching to  (2) when scrunched;  again for both aesthetic  reasons and
also because  it also helps represent  the separation in time.  How many
projects  in Fossil  will have  enough  rails to  warrant a  ``scrunched
view'' rail rendering?

How much code reduction is there in going to just (2)?

Andy
--
TAI64 timestamp: 4000000054ff5906
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