On 17 Nov 2009, at 07:31, Matej Spiller-Muys wrote:

>> I have no idea. All I know that's slightly related is the alioth computer
>> language benchmark game (with the stress on "game"), where you have at least
>> both FPC and GCC results.
> Yup, the FPC factor is 2x-10x slower.

That's because you are looking at x86_64 results for FPC 2.2.2, which does not 
support register variables on x86_64. The i386 results are 20% slower than G++ 
on average. And as mentioned before, it's with the stress on "game": the 
results on that site depend on almost as much on the implementation effort that 
people have put in optimizing the source code for "their" language as it does 
on the compiler.


Jonas_______________________________________________
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