Hey everyone,

Maybe I'm being a bit pedantic with this, but must we abide by C/C++ standards and go by the name __m128 etc. for the 128-bit data type?  Being as how Pascal tended to go for more readable and BASIC-inspired names like Integer and Single, might it be better to name them TM128 instead?  If not that, then is it possible to add a union-like record type to the System unit or the inc files that contain all of the intrinsics?

My vectorcall tests (e.g. tests\test\cg\tvectorcall1.pp) have something like this:

{$PUSH}
{$CODEALIGN RECORDMIN=16}
{$PACKRECORDS C}
type
  TM128 = record
    case Byte of
      0: (M128_F32: array[0..3] of Single);
      1: (M128_F64: array[0..1] of Double);
  end;
{$POP}

Granted, given that __m128 will be automatically aligned, all of the codealign directives may not be necessary - for example:

type
  TM128 = record
    case Byte of
      0: (M128_F32: array[0..3] of Single);
      2: (M128_F64: array[0..1] of Double);
      3: (M128_Internal: __m128);
  end;

The main thing I'm thinking about is that it's actually rather difficult to modify the elements of a variable of type __m128 directly in C/C++ because of the type being opaque and difficult to typecast sometimes (some compilers will treat it as an array, others will treat it as a record type like the above (Visual C++ does this), while others may not allow access to its elements at all).  Often, I might want to map a 4-component vector with Single-type fields x, y, z and w to an aligned __m128 type, or Double-type fields Re and Im when dealing with complex numbers. That way, I can read from and write to them outside of intrinsic calls.

I suppose I'm suggesting we introduce something more usable than what C has so people can actually use intrinsics more easily.

Gareth aka. Kit

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