How does one get a 64-bit version on windows.  When I try to run a 64-bit version on windows, I encounter an error, though I don't remember what that error is, since I've not tried it for a couple weeks.  I didn't even know there was a 64-bit windows version, because as mentioned below, linking to the 64-bit version on the website links to a 32-bit version.  Admittedly, I'm no fan of windows, and honestly, I hate that I'm forced to use it for my everyday work, I'd much rather use linux/macos, but at the moment, that's not an option, though I was windows free for over 10 years at one point, that sadly has changed over the past 5 years. <sigh>

But, in any case, if there's a way to get 64-bit versions on windows, I'd like to know how.

Although, it may be a bit problematic for me if it requires recompiling, since I don't (currently) have any compilers (other than freebasic, powerbasic and free pascal) installed on my win10 machine.  My win8.1 machine has them though, so that could handle the task I'd think.

On 9/26/2020 11:23 PM, Ben Grasset via fpc-devel wrote:
Was browsing on the FPC wiki (that is, the actual wikipedia.com <http://wikipedia.com> entry for FPC) today, and came across an edit someone had made in the "3.2.0" section that said the following:

"FreePascal cannot be installed on macOS Catalina, and no known workaround exists."

It then linked to an open issue on the FPCUpDeluxe github repository, suggesting that perhaps whoever made that edit literally thought FPCUpDeluxe was the *only* reasonable way to get FPC.

They're partially right, and partially wrong, IMO. FPCUpDeluxe is an excellent tool that as far I'm concerned should be linked front-page on both the FPC and Lazarus official websites, because it frankly blows the "download archives from sourceforge" method of obtaining FPC out of the water, in general.

With that said, there's also the elephant in the room that is the fact that Lazarus happily provides builds of FPC with it's releases that typically are "exactly what you want" for the platform in questions, which in many cases are *not* also provided as standalone FPC installer / archive downloads.

For example, to this day there is *still* no natively-64-bit Windows download for FPC, for absolutely no reason. You instead either get silently linked to the 32-to-64-bit cross compiler on Sourceforge, or linked to pages that *explicitly* provide straight-up misinformation in saying "There is no native compiler available for x86_64 Win64. You have to use a cross compiler".

That last quote is absolute BS, to be very frank. There is no reason whatsoever not to use a natively-64-bit copy of FPC if running a natively-64-bit copy of Windows, and there hasn't been for well over half a decade at this point.

I've brought this up on this exact mailing list before, and was met with attitudes that seemed to suggest people for some unknown reason think "Linux x64 good and normal, Windows x64 bad, not normal, and unstable!".

Is there a specific person I need to convince that 64-bit releases on ALL relevant platforms (Windows, Mac OSX, etc) are in fact incredibly essential? I've got a long, long, long list of "here's why you're wrong" talking points to provide to anyone who actually thinks I should be using the 32-to-64-bit cross compiler on Windows 10 x64.

Lastly, it isn't even like this amounts to more work for anyone: Lazarus provides a native Win64 build of FPC along with the native Win64 build of it. I don't understand why that same build is not also provided as a standalone FPC release.

Further, the FPC releases for Mac are still listed as being explicitly "Intel x86/i386" on the download page on the FPC website, despite the fact that AFAIK the image is for both 32-bit and 64-bit OSX.

That platform specifically is where it REALLY needs to be made clear that FPC fully supports 64-bit applications on the latest version of the OS, considering that 32-bit applications are actively deprecated as far as Apple is concerned.

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