>What exactly are you trying to do? Usually if you’re doing 3D this all happens 
>on the GPU and you get back a color/depth buffer. Maybe you need to know where 
>a 2D coordinate is in 3D space?

What I'm trying to do is much simpler than rendering a 3D object..  All I'm 
trying to do is display a 3D line drawing or wireframe on the screen.  I don't 
need it to dynamically rotate or anything, and it doesn't need to show any 
surfaces, textures, lighting, reflections, or shadows, just give a 
representation of the XYZ points and lines connecting 2 pair of XYZ coordinates 
on the screen.   The purpose of this is to show a 3D representation of a CNC 
tool path including the Z movements.   

James
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