I agree the bugs are annoying, but I really do appreciate the recently added features of red underline for spelling mistakes and a history in Find/Change dialog box. These features are time savers and make FrameMaker more enjoyable to use. I also appreciate the built-in scripting language.

My only gripe is the cost of an upgrade. I don't mind paying $400 every few versions to upgrade, but $400 to upgrade a single version is too much.

Regards,
Shmuel Wolfson
Technical Writer
052-763-7133

On 04-Apr-13 9:05 AM, VLM TechSubs wrote:

Maxwell,

First, I wish to express appreciation for your sharing this information on how to get by, given the partial demolition of a feature which, to my knowledge, has worked just fine since the release of FrameMaker version 1 … that’s version ONE … OH … EN … EEEEE … ONE.

Second, and particularly given much of the discussion here lately, that you would even THINK of putting this in a “next release” fills me with a sense of utter contempt and disgust. Have you not absorbed the many, MANY comments from many, MANY people, both here and elsewhere, complaining that releases 10 and 11 look much more like bug fix releases then true version upgrades, and that the UI “improvements” dumped upon us all in version 9 are not improvements at all, in many ways, and break down constantly? Or are those comments just not part of “we take your needs very seriously”?

I’ve gotta tell ya, it would be far, far more useful to most of us, whose needs you take SO very seriously, if you (Adobe, not you personally) would have your development team work on NOTHING but bug fixes for a year or more … and I mean NOTHING but.

I feel unhappy writing such a harsh response, but this is a bug fix, PERIOD. And so is almost everything else discussed here these days. We don’t need another scripting language, we already have one that works just fine. We don’t need “more UI improvements”, you all have “improved” the UI far too much, far too miserably already. We don’t need any more features … at least not NEARLY as much as we need the core product to just plain WORK!!!

After all, is not the point of FrameMaker, in significant part, to enable us to work more efficiently and productively than all those Word users etc? Yes? No? Well, just in case the answer is “yes”, here’s a news flash for you: When we have to spend countless hours figuring out what your substitute development team has broken most recently, improved efficiency and productivity are NOT the typical outcomes! The same is true when we have to hire someone, not to develop incremental functionality, but rather to develop a bug fix that Adobe likely won’t provide, not even from here to eternity.

We need our shortcuts back. ALL of them. We need WHATEVER UI you send our way to work … first time, every time, no matter what. If your developers don’t know how to manage pods, then get rid of them and create something simple … that works. (These are obviously just two examples, not a working list.)

So …

in the words of Capt. Picard, “Make it so.” Evangelize INSIDE the company, do whatever it takes, just get it done.

Kind regards,

Elchanan

FrameMaker user since a VERY long time ago in a galaxy apparently far, far removed from anything going on at Adobe today

*From:*[email protected] <mailto:[email protected]> [mailto:[email protected]] *On Behalf Of *Maxwell Hoffmann
*Sent:* Wednesday, April 03, 2013 4:01 PM
*To:* [email protected] <mailto:[email protected]>
*Subject:* RE: Zoom Level Settings in FM 11

Karen,

Thank you for bringing this to our attention. We do take your needs very seriously, and have marked this issue for resolution in either a patch or the next release of FrameMaker.

Although the values on line 95 of your maker.ini file will not currently display in the zoom pop-up menu (only the first 4 values will show), you may sequentially go through all of the listed zoom values by holding down control while you move your mouse wheel forward or backward.

Summary of tools you can use:

*EDITS TO MAKER.INI FILE:*

You can set the available zoom levels by editing line 95 of the maker.ini file:

Zoom=25, 50, 80, 100, 120, 140, 150, 160, 200, 400

*Summary of useful keyboard shortcuts:*

Esc z i = In one zoom setting

Esc z o = Out one zoom setting

Esc z p = Fit Page in window

Esc z w = Fit window to page

Esc z f = Fit window to text frame

Esc zz = Zoom to 100 percent

Please note that you can also manually enter any percentage you wish over the value that is displayed in the zoom menu. That zoom value will be saved with the document.

We hope that these workarounds help you in short term while we look at fixing this issue. This bug has been brought to the attention of Adobe product marketing and engineering.

*
------------------------------------------------------------------------
*

*Maxwell Hoffmann*| Product Evangelist | Adobe | p. 503.336.5952 | c. 503.805.3719 | [email protected] <mailto:[email protected]>

/http://twitter.com/maxwellhoffmann//- //http://www.linkedin.com/in/maxwellhoffmann////blogs.adobe.com/techcomm///

/Upcoming webinars //http://adobe.ly/Pbz6xI//Recorded webinars: //http://adobe.ly/Pbdp0J///

//

On 21-Feb-13 10:08 PM, Karen Robbins wrote:

Sorry if this has been mentioned before, but I just noticed that I cannot set custom zoom levels in FM 11. Why was the functionality of the old dialog box (or whatever it was called) removed? And no, I don't mean typing into the percentage/drop-down box--you know, the one that doesn't even look like an entry field until it is rolled over or clicked in. If I had to type the size every time I needed to change zoom level, I'd have the slowest workflow on the planet.

Seriously, are users expected to modify an .ini file just to set zoom-level settings? (I understand from Shmuel's tip on Rocky Mountain Training's blog that it's maker.ini line 95.) Most technical writers/editors are not programmers and are neither comfortable nor familiar with modifying application files this way. Seems dangerous for workgroups. Isn't that what user interfaces are for?

--Karen

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