From a user's viewpoint, "Parallels" is similar to Microsoft's
"Virtual PC." Tech-heads say the the technologies are somewhat
different, but from the user side, the experience is similar:
* You pay for a copy of Windows, and install it on your Mac.
* You pay for a copy of any Windows software you need, and install it
on the Windows "side."
* You pay a penalty in speed because VPC and Parallels both have to
Each generation of faster machines makes the speed loss somewhat
less. Older Windows applications that were developed for slower
environments exhibit less slow-down, but newer resource-hungry
I'm still surprised by how nimble FM under Classic on my older TiBook
*seems*, compared to InDesign CS2 under OS X Panther 10.3.9; partly
this is due to Classic taking some of my maximum load of 1GB RAM, and
my FM being set to a large memory partition under Classic, and partly
even 1GB under OS X is borderline for ID CS2, Bridge, and Version
Cue, without Classic. However, on my newer Windows laptop and WinXP,
FM 7.2 is nimble enough, and has all the updated features and bug-fix
patches that aren't available since FM 7 was discontinued on
MacTel's story is only beginning, however. Who knows what might
happen next for FM users?
At 3:58 PM -0700 4/13/06, Pat Christenson wrote:
>The NY Times had an article today about Parallels Workstation, a
>beta software that allows you to run OS X and Windows (any version,
>not just XP) simultaneously on an intel-powered Mac. You don't have
>to reboot when you switch. You can copy/paste between systems. You
>have to "network" them to share files. The free download is
>available at http://www.parallels.com/.
>This sounds like the most acceptable solution for the "I don't wanna
>buy a PC just to run FrameMaker" folks (of which I am one, although
>I already have both a Mac and a PC).