Maxwell,

First, I wish to express appreciation for your sharing this information on how 
to get by, given the partial demolition of a feature
which, to my knowledge, has worked just fine since the release of FrameMaker 
version 1 . that's version ONE . OH . EN . EEEEE . ONE.

Second, and particularly given much of the discussion here lately, that you 
would even THINK of putting this in a "next release"
fills me with a sense of utter contempt and disgust. Have you not absorbed the 
many, MANY comments from many, MANY people, both here
and elsewhere, complaining that releases 10 and 11 look much more like bug fix 
releases then true version upgrades, and that the UI
"improvements" dumped upon us all in version 9 are not improvements at all, in 
many ways, and break down constantly? Or are those
comments just not part of "we take your needs very seriously"?

I've gotta tell ya, it would be far, far more useful to most of us, whose needs 
you take SO very seriously, if you (Adobe, not you
personally) would have your development team work on NOTHING but bug fixes for 
a year or more . and I mean NOTHING but. 

I feel unhappy writing such a harsh response, but this is a bug fix, PERIOD. 
And so is almost everything else discussed here these
days. We don't need another scripting language, we already have one that works 
just fine. We don't need "more UI improvements", you
all have "improved" the UI far too much, far too miserably already. We don't 
need any more features . at least not NEARLY as much as
we need the core product to just plain WORK!!!

After all, is not the point of FrameMaker, in significant part, to enable us to 
work more efficiently and productively than all
those Word users etc? Yes? No? Well, just in case the answer is "yes", here's a 
news flash for you: When we have to spend countless
hours figuring out what your substitute development team has broken most 
recently, improved efficiency and productivity are NOT the
typical outcomes! The same is true when we have to hire someone, not to develop 
incremental functionality, but rather to develop a
bug fix that Adobe likely won't provide, not even from here to eternity. 

We need our shortcuts back. ALL of them. We need WHATEVER UI you send our way 
to work . first time, every time, no matter what. If
your developers don't know how to manage pods, then get rid of them and create 
something simple . that works. (These are obviously
just two examples, not a working list.)

So . 

in the words of Capt. Picard, "Make it so." Evangelize INSIDE the company, do 
whatever it takes, just get it done. 

Kind regards,

Elchanan
FrameMaker user since a VERY long time ago in a galaxy apparently far, far 
removed from anything going on at Adobe today 
From: framers-bounces at lists.frameusers.com 
[mailto:[email protected]] On Behalf Of Maxwell Hoffmann
Sent: Wednesday, April 03, 2013 4:01 PM
To: framers at lists.frameusers.com
Subject: RE: Zoom Level Settings in FM 11

Karen,

Thank you for bringing this to our attention. We do take your needs very 
seriously, and have marked this issue for resolution in
either a patch or the next release of FrameMaker.

Although the values on line 95 of your maker.ini file will not currently 
display in the zoom pop-up menu (only the first 4 values
will show), you may sequentially go through all of the listed zoom values by 
holding down control while you move your mouse wheel
forward or backward.

Summary of tools you can use:

EDITS TO MAKER.INI FILE:
You can set the available zoom levels by editing line 95 of the maker.ini file:
Zoom=25, 50, 80, 100, 120, 140, 150, 160, 200, 400

Summary of useful keyboard shortcuts:
Esc z i     =             In one zoom setting
Esc z o   =             Out one zoom setting
Esc z p   =             Fit Page in window
Esc z w =              Fit window to page
Esc z f    =             Fit window to text frame
Esc zz     =             Zoom to 100 percent

Please note that you can also manually enter any percentage you wish over the 
value that is displayed in the zoom menu. That zoom
value will be saved with the document. 

We hope that these workarounds help you in short term while we look at fixing 
this issue. This bug has been brought to the attention
of Adobe product marketing and engineering.

  _____  


Maxwell Hoffmann |  Product  Evangelist  |  Adobe  |  p. 503.336.5952  |  c. 
503.805.3719  |   <mailto:mhoffman at adobe.com>
mhoffman at adobe.com 
 <http://twitter.com/maxwellhoffmann> http://twitter.com/maxwellhoffmann -   
<http://www.linkedin.com/in/maxwellhoffmann>
http://www.linkedin.com/in/maxwellhoffmann  blogs.adobe.com/techcomm
Upcoming webinars  <http://adobe.ly/Pbz6xI> http://adobe.ly/Pbz6xI    Recorded 
webinars:  <http://adobe.ly/Pbdp0J>
http://adobe.ly/Pbdp0J


On 21-Feb-13 10:08 PM, Karen Robbins wrote:
Sorry if this has been mentioned before, but I just noticed that I cannot set 
custom zoom levels in FM 11. Why was the functionality
of the old dialog box (or whatever it was called) removed? And no, I don't mean 
typing into the percentage/drop-down box--you know,
the one that doesn't even look like an entry field until it is rolled over or 
clicked in. If I had to type the size every time I
needed to change zoom level, I'd have the slowest workflow on the planet.

Seriously, are users expected to modify an .ini file just to set zoom-level 
settings? (I understand from Shmuel's tip on Rocky
Mountain Training's blog that it's maker.ini line 95.) Most technical 
writers/editors are not programmers and are neither
comfortable nor familiar with modifying application files this way. Seems 
dangerous for workgroups. Isn't that what user interfaces
are for?

--Karen
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