There's all of machinima that does this. I wrote something in Found Footage 6 about Peggy Ahwesh's work with Tomb Raider in She Puppet and Alex Hovet's Counter-Charge if you're looking for references too. Also Cory Archangel's Super Mario Clowds.
Michael Michael Betancourt, Ph.D https://michaelbetancourt.com | cell 305.562.9192 | zoom 875 581 4648 https://www.amazon.com/Michael-Betancourt/e/B01H3QILT0/ sent from my phone > On Feb 8, 2021, at 4:01 PM, Jack Seibert <[email protected]> wrote: > > > Ian Cheng as well, does sort of simulation-style things that play in > galleries. Definitely more on the game side, but presented no a similar > setting to much video work. > > Best, > Jack > >> On Mon, Feb 8, 2021 at 12:54 PM T. Siddle <[email protected]> wrote: >> Hi Albert, >> Some other artists who mostly work within game environments that might be of >> interest: >> Jodi >> Brody Condon >> RetroYou >> also Rosa Menkman has made some VR Glitch installations over the past few >> years. >> >> Gaming Essays on Algorithmic Culture by Alexander Galloway may also be of >> interest to you, particularly the essays "Origins of the First Person >> Shooter" which traces moments in film history which foresee elements of FPS >> aesthetic (going back to the 1920s) and "Countergaming" which details >> artistic appropriations of video game technology. >> >> Best, >> Ts. >> >>> On Mon, Feb 8, 2021 at 11:42 AM Albert Alcoz <[email protected]> wrote: >>> Hello all, >>> >>> Do you know experimental films or videos that use images taken from video >>> games? >>> >>> I wanted to write something concerning the relationship between both areas >>> but I don't know the point of view, yet. There are some films like Oh, I >>> Can't Stop! (1976) by Zbig Rybczynski they seem to foresee the First-Person >>> Shooter (FPS) of known videogames as Doom. That could be one point of >>> departure, finding experimental films that could have influenced video >>> games. >>> >>> Another approach would be to try to write about those works that use video >>> game images as found footage. In fact this link between these two fields >>> admits dozens of different analyzes, I suppose and I'm just searching to >>> know more about it. >>> >>> Anyway, could you mention films that come to mind on this subject? Some >>> resources, articles or books, maybe? >>> >>> Right now the list of titles I have is the following: >>> >>> Films and videos: >>> Super Mario Clouds, Cory Arcangel >>> I Shot Andy Warhol, Cory Arcangel >>> She Puppet, Peggy Ahwesh >>> Still Remember, Still Dreaming, Phil Solomon >>> Last Days in a Lonely Place, Phil Solomon >>> No No Nooky T.V. de Barbara Hammer >>> Windshield Baby Gameboy Movie, Clint Enns >>> And We All Shine On, Michael Robinson >>> The Game, Tasman Richardson >>> Chris Marker's Second Life >>> Estrecho Adventure, Valeriano López >>> Cubica, m.ash >>> Harun Farocki >>> Joan Leandre >>> >>> Resources: >>> Screening: Avant-Game program at the Melnitz Movies, Los Angeles Filmforum >>> Exhibition: Games for Windows: Experiments with Game Footage >>> Website: https://monoskop.org/Game_art >>> Playlist: Game over (Xcèntric): >>> http://xcentric.cccb.org/en/menus/fitxa/game-over-/233181 >>> >>> Any suggestion will be appreciated. >>> Thank you very much, >>> >>> Albert Alcoz >>> -- >>> http://albertalcoz.com/ >>> -- >>> Frameworks mailing list >>> [email protected] >>> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org >> -- >> Frameworks mailing list >> [email protected] >> https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org > -- > Frameworks mailing list > [email protected] > https://mail.film-gallery.org/mailman/listinfo/frameworks_film-gallery.org
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