A classic instance of sound innovation is Bunuel’s L’Age d”Or. When everyone 
else was falling all over themselves to do lip sync, he stages a key dialog as 
mental telepathy.


> On Jun 15, 2015, at 1:28 PM, Dave Tetzlaff <[email protected]> wrote:
> 
> For Hollywood film, 'Die Hard' ia masterpiece of sound production. The SFX 
> carry a huge amount of information, tone and style, and (naturally) they're 
> all post-production, including lots of Foley. I heard the lead Foley artist 
> give a talk on it as part of an audio-art series many moons ago, and the 
> level of detail was absolutely fascinating. Of course, all the footfalls are 
> walked on a Foley stage, and the Foley artists not only walk "in character" 
> (how would Hnas walk? how would Mclane?) but select shoes that SOUND like 
> what they imagine the character would wear. Typical of all 'realist' 
> filmmaking, the actual thing does not function to represent itself through 
> the process of mediation — in this case genuine expensive shoes (of the sort 
> Hans would wear, e.g.) don't SOUND expensive, but the artist (a woman) had a 
> pair of old thrift-store-bought shoes that had evoked luxury sonically. The 
> Foley artists have huge kits of 'junk' purchased at thrift stores and auction 
> for their unique sounds — more shoes than Imelda Marcos, each pair have a 
> different sonic character. One of her prized possessions was a massive old 
> padlock that, when dropped, sounds like what we expect a dropped gun to sound 
> like - and when scraped over various other mundane things makes 
> metal-on-metal sounds that work for all kinds of specialized effects — all 
> based on the Foley artist knowing how to use them just so. For example, when 
> the thieves lock-down Nakatomi Plaza, there are sounds of various metal gates 
> coming down, door locking shut, etc. — all shot MOS, with the audio added in 
> post from stuff out of her Foley kit.
> 
> An older classic film with a heavy reliance on audio for storytelling, 
> including defining off-screen space, is 'M' where the plot revolves around a 
> blind man as the only witness to a murder, but who can identify him by ear. 
> As it was made very early in the sound era, Lang and his collaborators were 
> very conscious of using sound as a creative tool, and innovated a lot of 
> devices that became common after that.
> 
> 'The Conversation' having already been mentioned, I'll note the audio work on 
> 'Apocalypse Now' and 'Rumble Fish' is also brilliant. 
> 
> '2001' for the parts WITHOUT the score - especially the scene with Dr. Floyd 
> on the shuttle with a very telling conversation just barely audible in the 
> background. 
> 
> 'Touch of Evil'... Welles' b/g in radio drama also figures in 'Citizen Kane' 
> of course.
> 
> 'The Birds': absent any non-diegetic sound, but with an electronic SFX track 
> on which bernard Hermann served as a consultant.
> 
> Spaghetti westerns, Hong Kong martial arts movies, and other commercial films 
> make explicitly for international audiences do interesting things with 
> dubbing, score and not-very-realistic diagetic SFX and soundscapes...
> 
> The classic exemplar of non-diegetic sound (narration and music) revealed as 
> framing the meaning of images is in Marker's 'Letter From Siberia'. 
> 
> Direct cinema documentary typically uses 'tricky' audio editing (J and L 
> cuts) to create the illusion of temporal continuity in sequences where the 
> shots weren't actually contiguous in time (being single camera shoots...) 
> 'Primary' has lots of examples if you study the sound track, and think about 
> how the changes in visual perspective DON't correspond to changes in audio 
> perspective at so many points. It was made pre-crystal-sync, using a 
> cable-sync hook-up that didn't work a lot of the time, so there was even more 
> diddling in post to get the 'fly-on-the-wall' illusion. 
> 
> For experimental films, the first thing that comes to mind is 'The End', by 
> Maclaine with it's long stretches of narration over black (punctuated by a 
> few poetic SFX) and it's use of vocal performance and music throughout. 
> 'Christmas on Earth' has no fixed sound-track, but rather instructions on how 
> the projectionist might come up with something to play over the PA that 
> provides the proper "psychic tumult'. 'Meshes of the Afternoon' has an iconic 
> music-as-SFX score that wasn't created until 16 years after the film was shot 
> (how different might it have come across merely silent, or with a variety of 
> other sound accompaniments during those 16 years??) Audio manipulations are 
> central to Hollis Frampton's 'Critical Mass' and '(nostalgia)' (the later 
> including Frampton's choice to have his narration read by the apparently 
> under-rehearsed and disinterested Michael Snow -- which is especially weird 
> in the segment where Frampton talks about his relationship with Snow...)
> 
> 
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