Here are some compile errors I ran across when compiling an Alpha version
using VC 6.0:
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FreeAmpUI / Win32Bitmap.cpp, Line 183:
hSaved = SelectObject(hMemDC, m_hMaskBitmap);
should be casted like so:
hSaved = (HBITMAP)SelectObject(hMemDC, m_hMaskBitmap);
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Rainplay would not compile at all.
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Other than these errors, the rest compiled fine on my Alpha/NT machine.
Michael Rich
http://alphax86dev.cjb.net