> FreeAmpUI / Win32Bitmap.cpp, Line 183:
> 
> hSaved = SelectObject(hMemDC, m_hMaskBitmap);
> 
> should be casted like so:
> 
> hSaved = (HBITMAP)SelectObject(hMemDC, m_hMaskBitmap);

Ok, thats fixed in my code. That should make its way to CVS later today.

> Rainplay would not compile at all.

Is it time to remove rainplay from the project? Elrod?

--ruaok         Freezerburn! All else is only icing. -- Soul Coughing

Robert Kaye -- [EMAIL PROTECTED]  http://moon.eorbit.net/~robert

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