> FreeAmpUI / Win32Bitmap.cpp, Line 183: > > hSaved = SelectObject(hMemDC, m_hMaskBitmap); > > should be casted like so: > > hSaved = (HBITMAP)SelectObject(hMemDC, m_hMaskBitmap); Ok, thats fixed in my code. That should make its way to CVS later today. > Rainplay would not compile at all. Is it time to remove rainplay from the project? Elrod? --ruaok Freezerburn! All else is only icing. -- Soul Coughing Robert Kaye -- [EMAIL PROTECTED] http://moon.eorbit.net/~robert
- Compile Error in Beta 1 Win32 Code Michael Rich
- Re: Compile Error in Beta 1 Win32 Code Mayhem & Chaos Coordinator
- Re: Compile Error in Beta 1 Win32 ... Mark B. Elrod