https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=228261

--- Comment #4 from Shane <[email protected]> ---
Well that commit may not mean to make a change, but I can compile devel/llvm60
with and without that one patch and it changes the compile time of the
specified file.

The change may be subtle, but it makes a difference, but then the suggested
change to the godot code reuses an old variable instead of creating a new one
and it also makes a difference. Maybe the change triggers a different
optimisation result which changes the final binary.

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