https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=228261

--- Comment #5 from Shane <[email protected]> ---
Created attachment 193465
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=193465&action=edit
sample clang6 pre-processor output

Now that I know what the issue is, I realise that it can be tested by using the
preprocessor output without the need of the entire godot project.

By sending this to clang++ v6.0 with a "-O1" or higher the extended compile
time can be seen. There is a linking error at the end but that isn't relevant
to this.

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