:Hmm. Sounds doable. I'll play.
:
:> A 1/10 second sleep and a ring limit of 32 still gives you an effective
:> 320 seeds per second. Still overkill, but at least not the massive
:> overkill that its doing now.
:
:Event != seed. I'll juggle numbers and see if I can come up with any
:tweakables (sysctl's) that could give users more control here.
:
:Thanks!
:
:M
:--
:Mark Murray
That would be cool, thanks! If the interrupt-based random seed stuff
can be made really low profile, I think it will make a great addition to
the system.
-Matt
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