On Fri, Jun 08, 2001 at 06:55:50AM -0400, Thomas David Rivers wrote:
> Peter Pentchev <[EMAIL PROTECTED]> wrote:
> > 
> > On Thu, Jun 07, 2001 at 10:20:51AM -0700, John Baldwin wrote:
> > > 
> > > On 07-Jun-01 Peter Pentchev wrote:
> > > > On Thu, Jun 07, 2001 at 07:07:22PM +0300, Peter Pentchev wrote:
> > > >> Hi,
> > > >> 
> > > >> Is free((void *) (size_t) ptr) the only way to free a const whatever *ptr
> > > >> with WARNS=2?  (or more specifically, with -Wcast-qual)
> > > > 
> > > > Uhm.  OK.  So size_t may not be enough to hold a pointer.  What is it then -
> > > > caddr_t?
> > > 
> > > uintptr_t for data pointers.  In theory I think code pointers may not fit in a
> > > uintptr_t.
> > > 
> > > free((void *)(uintptr_t)ptr) should work.
> > > 
> > > Of course, this begs the question of why you are free'ing a const. :)
> > 
> > OK, here's a scenario:
> > 
> > struct validation_fun {
> >     const char      *name;
> >     valfun          *fun;
> >     int             dyn;
> > };
> > 
> > This is a structure for a set of validation functions, referenced by
> > name from another type of object.  There are some predefined functions,
> > present in the code at compile-time, and hardcoded in an array, with
> > names given as "strings".  Thus, the 'const'.
> > 
> > However, some of the functions may be defined at runtime, with both
> > name and code sent by a server.  In that case, the name is a dynamically
> > allocated char *, which needs to be freed upon cleanup.  So I have:
> > 
> > [cleanup function]
> >     ...
> >     if (val->dyn)
> >             free(val->name);
> > 
> > Any suggestions on how to improve the design to avoid this, if possible,
> > would be greatly welcome.
> > 
> > G'luck,
> > Peter
> 
>  Since some strings are non-constant (the are allocated) - I believe
>  the `const' qualifier in the structure declaration is incorrect.
> 
>  What happens if you simply don't have it in the structure declaration?

GCC complains when I try to initialize the structure with something like:

struct validation_fun   val_init[] = {
        {"init",        valfun_init,    0}
};

This can be avoided by:

struct validation_fun   val_init[] = {
        {(char *) (uintptr_t) "init",   valfun_init,    0}
};

..but as a matter of fact, static, pre-initialized valfun structs are
the rule rather than the exception in this program, so having this
syntax for all of them seems.. well.. ugly :)

G'luck,
Peter

-- 
You have, of course, just begun reading the sentence that you have just finished 
reading.

To Unsubscribe: send mail to [EMAIL PROTECTED]
with "unsubscribe freebsd-hackers" in the body of the message

Reply via email to