I am losing kernel and threaded packets when processing emulecompressed p2p packets. This takes up a lot of the CPU and I am wondering if the decompression, and other floating point processing, could be better performed by a card such as a GPU, DSP, or a sound or video graphics cards?
I have tried Intel configurations such as 32 bit, 64 bit, dual cpu, dual core, SCSI, SATA - they all bog down when these packets have to be processed. I am running a modified FBSD 6.1 on UFS 1. I guess I am hoping some one can point me in a direction to do more research. I am not looking to re-write my code, I am looking to see if there I can introduce hardware which can take over these math intensive threads. -- Yudhvir Singh Sidhu 408 375 3134 cell _______________________________________________ [email protected] mailing list http://lists.freebsd.org/mailman/listinfo/freebsd-questions To unsubscribe, send any mail to "[EMAIL PROTECTED]"
