No, because the libs have include statements in them. For example, in my source code I might write:

  #include "/usr/X11R6/include/GL/glut.h"

But this fails because glut.h has the following statements in it:

  #include <gl.h>
  #inlcude <glu.h>

For it to work, I would have to ammend it to say:

  #include "gl.h"
  #inlcude "glu.h"

But at the point where I am rewriting bits of the standard GL libraries, it's time to take a different approach.

_jason

Jorge Mario G. wrote:
Hi there
cant you just use
#include "/the/libs/are/here"

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