<URL: http://bugs.freeciv.org/Ticket/Display.html?id=23998 >
Cornelis de Gier wrote: > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=23998 > > > 2006/11/8, Jason Dorje Short <[EMAIL PROTECTED]>: >> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=23998 > >> >> Cornelis de Gier wrote: >>> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=23998 > >>> >>> Sound does not work on freeciv 2.0.1 gui-gtk-2.0 on Debian 3.1r3, >>> kernel 2.6.8-3-686-smp. >>> >>> $ civclient -d 3 -P esd -S stdsounds >>> (...) >>> Audio File Library: '/usr/share/games/freeciv/stdsounds/foot3.ogg': >>> unrecognized audio file format [error 0] >>> 1: Fout bij bufferen fragment <-1>: confirm value != samples[].id >>> (...) >>> >>> $ file '/usr/share/games/freeciv/stdsounds/foot3.ogg' >>> /usr/share/games/freeciv/stdsounds/foot3.ogg: Ogg data, Vorbis audio, >>> mono, 11025 Hz, ~29000 bps, created by: Xiph.Org libVorbis I (1.1.0 >>> RC1) >>> >>> xmms plays this file without error. >>> >>> What's wrong and how do I get sound in freeciv? >> Use -P sdl. >> >> -jason > > Thanks for the fast response. When I kill esd -P sdl works. But how > can I use esd in freeciv? > SDL supports ESD, or at least it should. I'm pretty sure I got it working with ESD, and there's a file for ESD in SDL's tree: http://www.libsdl.org/cgi/viewvc.cgi/trunk/SDL/src/audio/esd/SDL_esdaudio.c _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev