<URL: http://bugs.freeciv.org/Ticket/Display.html?id=23998 >



Cornelis de Gier wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=23998 >
> 
> 2006/11/8, Jason Dorje Short <[EMAIL PROTECTED]>:
>> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=23998 >
>>
>> Cornelis de Gier wrote:
>>> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=23998 >
>>>
>>> Sound does not work on freeciv 2.0.1 gui-gtk-2.0 on Debian 3.1r3,
>>> kernel 2.6.8-3-686-smp.
>>>
>>> $ civclient -d 3 -P esd -S stdsounds
>>> (...)
>>> Audio File Library: '/usr/share/games/freeciv/stdsounds/foot3.ogg':
>>> unrecognized audio file format [error 0]
>>> 1: Fout bij bufferen fragment <-1>: confirm value != samples[].id
>>> (...)
>>>
>>> $ file '/usr/share/games/freeciv/stdsounds/foot3.ogg'
>>> /usr/share/games/freeciv/stdsounds/foot3.ogg: Ogg data, Vorbis audio,
>>> mono, 11025 Hz, ~29000 bps, created by: Xiph.Org libVorbis I (1.1.0
>>> RC1)
>>>
>>> xmms plays this file without error.
>>>
>>> What's wrong and how do I get sound in freeciv?
>> Use -P sdl.
>>
>> -jason
> 
> Thanks for the fast response. When I kill esd -P sdl works. But how
> can I use esd in freeciv?
> 
SDL supports ESD, or at least it should. I'm pretty sure I got it 
working with ESD, and there's a file for ESD in SDL's tree:
http://www.libsdl.org/cgi/viewvc.cgi/trunk/SDL/src/audio/esd/SDL_esdaudio.c



_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to