<URL: http://bugs.freeciv.org/Ticket/Display.html?id=34034 >

This is related to my ticket about AI difficulty but could be
implemented separately.

This idea would give AIs a new "aggressiveness" variable besides the
difficulty level. In forum user Sol's words, it could for example be
"...a 1-5 value box that would set how agressive the enemy AI is, with
1 being tree-hugger and 5 being Ghengis Khan..."


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