<URL: http://bugs.freeciv.org/Ticket/Display.html?id=37980 >
On 3/12/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote:
> On Sun, 11 Mar 2007, Marko Lindqvist wrote:
> > First step toward fixing #37977. Server decides if wall gfx should be
> > drawn and sends that information to client.
> > This does change how Great Wall effects appear. Previously client
> > knew that even fogged cities get walls when player builds Great Wall
> > and lose walls when it gets obsolete. Now player knowledge about
> > fogged cities is not updated.
> > This patch is for trunk only as it adds mandatory capability.
> How does this work right now? Do all players know the defense effects of
> other players' cities?
Accidentally other players see city walls just correctly (in default
ruleset). Everyone knows about wonders (Great Wall) and about City
Walls (since it has "VisibleByOthers" flag), but they do not know
about any other defense effects.
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