<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39324 >

I'm not sure if bugs can be reported directly to this address or not, but here 

-The dialogue for selling all of a certain improvement isn't destroyed when an 
option is selected
- The dialogue for buying a unit isn't destroyed when buying isn't allowed 
(due to a city being in disorder) until the city dialogue itself is closed
- Since beta3, right-clicking on a tech in the  science manager no longer 
brings up the help.  I assume this was deliberate, but now I can't find any 
way of accessing the help.
- The city manager window (F1 one) doesn't fill the entire window with cities.  
They and the slideronly use about 2/3rds of the window.

HTH.  Selected stats about my system (Gentoo) below.

Portage (default-linux/amd64/2006.1/desktop, gcc-4.1.2, glibc-2.5-r1, 
2.6.20-gentoo-r4 x86_64)
System uname: 2.6.20-gentoo-r4 x86_64 AMD Athlon(tm) 64 X2 Dual Core Processor 
Gentoo Base System release 1.12.9
Timestamp of tree: Fri, 30 Mar 2007 13:50:01 +0000
distcc 2.18.3 x86_64-pc-linux-gnu (protocols 1 and 2) (default port 3632) 
dev-java/java-config: 1.3.7, 2.0.31-r5
dev-lang/python:     2.4.4
dev-python/pycrypto: 2.0.1-r5
sys-devel/autoconf:  2.13, 2.61
sys-devel/automake:  1.4_p6, 1.5, 1.6.3, 1.7.9-r1, 1.8.5-r3, 1.9.6-r2, 1.10
sys-devel/binutils:  2.17
sys-devel/gcc-config: 1.3.15-r1
sys-devel/libtool:   1.5.23b
virtual/os-headers:  2.6.20-r2
ACCEPT_KEYWORDS="amd64 ~amd64"
CFLAGS="-march=athlon64 -O2 -pipe"
CXXFLAGS="-march=athlon64 -O2 -pipe"

Freeciv-dev mailing list

Reply via email to