<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39324 >
On Thursday 12 April 2007 06:03:34 Christian Prochaska wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39324 >
> > [EMAIL PROTECTED] - Mi 04. Apr 2007, 21:34:31]:
> > -The dialogue for selling all of a certain improvement isn't destroyed
> > when an option is selected
> > - The dialogue for buying a unit isn't destroyed when buying isn't
> > allowed (due to a city being in disorder) until the city dialogue
> > itself is closed
> Here's a patch for these two problems.
Yeah, that seems to work okay. I played for about an hour and a half, and
then my machine mysteriously ran out of memory and swap, and I didn't notice
in time to be able to do anything more than reboot. I don't recall running
any greedy apps, but I can't prove it's freeciv.
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