<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39324 >
On Thursday 12 April 2007 06:03:34 Christian Prochaska wrote: > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39324 > > > > [EMAIL PROTECTED] - Mi 04. Apr 2007, 21:34:31]: > > > > -The dialogue for selling all of a certain improvement isn't destroyed > > when an option is selected > > - The dialogue for buying a unit isn't destroyed when buying isn't > > allowed (due to a city being in disorder) until the city dialogue > > itself is closed > > Here's a patch for these two problems. Yeah, that seems to work okay. I played for about an hour and a half, and then my machine mysteriously ran out of memory and swap, and I didn't notice in time to be able to do anything more than reboot. I don't recall running any greedy apps, but I can't prove it's freeciv. Widget _______________________________________________ Freeciv-dev mailing list [email protected] https://mail.gna.org/listinfo/freeciv-dev
