<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39342 >
On 4/13/07, Karl-Ingo Friese <[EMAIL PROTECTED]> wrote: > > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39342 > > > Hello, > > another bug that has been in all the 2.1.0 beta > versions; I dont know if it has been reported yet: > > Even in terrain which is under fog of war; it is > possible to see "border changes". In other words; > if another nation builds a city in an area with fog > of war; I can not see the new city but the new borders > without traveling there again. > > Similiar, if a city is conquered, I still see it > belonging to the "former" nation, but with a new > border, allowing me to "guess" what happened before > sending a scoutship. > > Ingo > > -- > In pre-2.1 trunk, the borders weren't updated under FOW, but were left as the were the last time you 'explored' them. This had a very confusing effect, where the landscape constantly shifted when you moved in fogged terrain. It also cluttered the map with border artifacts if you didn't constantly 're-explore' your surroundings. Maybe a simpler and less noisy solution would be to simply not draw borders under FOW..? ~Daniel _______________________________________________ Freeciv-dev mailing list [EMAIL PROTECTED] https://mail.gna.org/listinfo/freeciv-dev
