<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39354 >

To reproduce:

Create a new tech (call it anything you want).
Make this tech have a root_req set to itself (thus not researchable).
Try to assign the tech to a nation through init_tech.

You will get an assert failure.

This was done with the SVN from the initial date of the bug submittal.

On 5/13/07, Per I. Mathisen <[EMAIL PROTECTED]> wrote:
>
>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39354 >
>
> On Tue, 24 Apr 2007, Eric Fitzgerald wrote:
> > There is a bug with tech_is_available such that when you have a tech
> who's
> > root_req is itself and you assign the tech with a nations init_tech the
> > server fails on an assert failure.  The problem was two fold in that you
> > could not simply do a check as the client loved using tech_is_available
> > while pplayer was null.
>
> Thank you for the bug report.
>
> I cannot reproduce this with svn trunk. In which version was this bug
> detected, and how can I reliably reproduce it? Do you have a
> savegame/ruleset that will crash?
>
>    - Per
>
>
>

To reproduce:

Create a new tech (call it anything you want).
Make this tech have a root_req set to itself (thus not researchable).
Try to assign the tech to a nation through init_tech.

You will get an assert failure.

This was done with the SVN from the initial date of the bug submittal.

On 5/13/07, Per I. Mathisen <[EMAIL PROTECTED] > wrote:

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39354 >

On Tue, 24 Apr 2007, Eric Fitzgerald wrote:
> There is a bug with tech_is_available such that when you have a tech who's
> root_req is itself and you assign the tech with a nations init_tech the
> server fails on an assert failure.  The problem was two fold in that you
> could not simply do a check as the client loved using tech_is_available
> while pplayer was null.

Thank you for the bug report.

I cannot reproduce this with svn trunk. In which version was this bug
detected, and how can I reliably reproduce it? Do you have a
savegame/ruleset that will crash?

   - Per



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