<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39534 >
hi I propose that Diplomat/Spy abilities be split up into more flags, each one handling some special ability - Seeing inside a city, bribing a unit, poisoning a city, bribing a city, establishing an embassy, stealing a tech, sabotaging an improvement etc. To keep config files manageable and backwards compatible, the traditional Diplomat & Spy flags can become macros that expand out to the new subset of Flags, or however the config parser would best handle this. The reason for this is to allow rndCiv & modpack authors to create new units, that aren't just Diplomats with new names. -billy _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev