<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39615 >

When you connect first a server and you use in a second time the /load
command, the gtk-2.0 client crash: assertion (conn_id == -1) failed. The
server don't send to the client the connections info, so the client
attribute many connection to the same player (the old and the new loaded)...


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