<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39618 >
On 26/08/07, Pepeto _ <[EMAIL PROTECTED]> wrote: > > Sometimes I got a client crash about nations too, but i didn't find yet > how reproduce this crash yet. There is known problem that disconnecting from server does not initialize nation->player (or player->nation?) correctly, leading problems when reconnecting. > > In server/srv_main.c, init_available_nations(), line 1329: > if (game.est_connections) { > send_ruleset_nations(game.est_connections); > } > Are this lines really useful? I tried to remove them, i didn't get any > strange effect yet. IIRC some callers (loading saved game) require them. For others they are simply wrong thing to do. Should be moved out from init_available_nations(). - ML _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev