<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39858 >

William Allen Simpson wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=39858 >
> 
> Jason Short wrote:
>> The error is IMO in tile.c which crashes if given a NULL terrain. 
>> Attached patch should fix it, probably for all branches but definitely 2.1.
>>
> What client?  What build?

SDL client, but it probably happens on any client.  If the text.c 
function gets called for an unknown tile then ptile->terrain is NULL.

-jason



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