<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40224 >
Marko Lindqvist wrote: > <URL: http://bugs.freeciv.org/Ticket/Display.html?id=40224 > > > 2008/5/3 Jason Dorje Short: >> Marko Lindqvist wrote: >> > >> > I set up game and saved in - still in pregame. Loading this savegame >> > leads to failing sanity checks and crashes. >> > >> > I don't see any reason to saving in pregame (I've done it as >> > developer in order to some tests, but that's another story) I think we >> > can simply disallow saving in pregame with message directing user to >> > /write -command. >> >> What about for scenarios? > > Saving part: What actually is the current correct way of creating scenarios? None yet; as the editor is incomplete all real scenarios must be hand-modified in the savefile text I believe. > I have a patch that adds separate server command for saving current > (running, not pregame!) game as scenario and related menu item "Save > as scenario" to client/editor. Some scenarios might be considered "running" (with players, cities, etc) and some not (just with a list of nations and potential starting points). This distinction may not even be useful. > Loading part: It's quite possible that these problems I have in > loading games saved in pregame break also legal scenarios, so they > have to be fixed. Entirely. -jason _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev