<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40224 >

2008/5/3 Jason Dorje Short:
>  Marko Lindqvist wrote:
>  >
>  >  I set up game and saved in - still in pregame. Loading this savegame
>  > leads to failing sanity checks and crashes.
>  >
>  >  I don't see any reason to saving in pregame (I've done it as
>  > developer in order to some tests, but that's another story) I think we
>  > can simply disallow saving in pregame with message directing user to
>  > /write -command.
>  What about for scenarios?

 Saving part: What actually is the current correct way of creating scenarios?

 I have a patch that adds separate server command for saving current
(running, not pregame!) game as scenario and related menu item "Save
as scenario" to client/editor.

 Loading part: It's quite possible that these problems I have in
loading games saved in pregame break also legal scenarios, so they
have to be fixed.

 - ML

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