Summary: wrong savename used for savefile name generation
                 Project: Freeciv
            Submitted by: chrisk
            Submitted on: Freitag 01.05.2009 um 12:25
                Category: client-gtk-2.0
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
        Operating System: None



SVN 2.1.9+ Rev. 15634

When a savename is saved in the civclientrc file, civclient uses this and
sends it to the local civserver fpr creating save names from the running
game, *even* *if* a save game with another savename stored in it is loaded
and subsequentially saved.

This behaviour is new. Civclient should use the savename stored in the loaded
save game instead, or a savename that is set from the client *after* the save
game is loaded. The current behaviour leads to confusion about save games, if
2 or more games are played in parallel.



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