Follow-up Comment #3, bug #13727 (project freeciv): > There is an other oddity. It seems that the client > absolutly needs to receive the C_S_RUNNING state to > switch to the game page. So, is it better to send > 2 states consecutively (C_S_RUNNING and C_S_OVER) > or to allow the client to handle directly the > C_S_OVER state ?
Directly handling C_S_OVER would be the better approach. If you find some bad dependencies that make this complicated I can have a look at it in more detail. ---------------------------------------------------------------- いつも頼ることです。 _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?13727> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev