Follow-up Comment #4, bug #13727 (project freeciv): The following should fix all what was wrong: * The client can handle the C_S_OVER state from C_S_PREPARING. * The global observer can actually slide the map without crash. * /take after observing globally really works.
(file #6008) _______________________________________________________ Additional Item Attachment: File name: game_over.diff Size:7 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?13727> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev