URL:
  <http://gna.org/bugs/?13890>

                 Summary: [Patch] Transform unit
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Tuesday 07/07/2009 at 02:59
                Category: None
                Severity: 3 - Normal
                Priority: 1 - Later
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 
        Operating System: None

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Details:

Attached patch makes it possible for units to transform in to other units.

I needed this to make something like "Cannon build crew" unit which, after
built in city, can move to site where cannon should be placed. Then the crew
transforms itself in to immobile "Cannon" unit. Cannon cannot transform to
anything.
Of course this new moddability feature can be used to many other things as
well, as long as AI's inability to use this feature is not a problem.

As implemented in this patch, transforming takes no time. It works like unit
upgrade does (sharing most of the code with upgrading).



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File Attachments:


-------------------------------------------------------
Date: Tuesday 07/07/2009 at 02:59  Name: TransformUnit.diff  Size: 15kB   By:
cazfi

<http://gna.org/bugs/download.php?file_id=6156>

    _______________________________________________________

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  <http://gna.org/bugs/?13890>

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