Follow-up Comment #11, bug #13891 (project freeciv):

> Just realized that rest of the message is translated at the
> server side. Link name also should be translated server side
> to make translation at least consistent, if not one translated
> for client's local language. This is how things currently
> (before your patch) work anyway.

I was actually mainly thinking about chat.  But you are totally right. 
Anyway, in the chat case, people are supposed to chat in the same language
than the server, so it's not a problem if the server translate the unit
links.


(file #6303)
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