URL:
<http://gna.org/bugs/?14376>
Summary: [patch] Enable Electric Age city style
Project: Freeciv
Submitted by: jtn
Submitted on: Sunday 27/09/09 at 00:24
Category: rulesets
Severity: 1 - Wish
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: None
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Details:
As discussed in this forum thread
<http://forum.freeciv.org/viewtopic.php?t=5738>, there are some lovely unused
"Electric Age" city graphics in the Amplio tileset. There was a poll and
no-one objected to enabling these by default (although there were only 3
responses).
This trivial patch enables them in the default ruleset on trunk (didn't know
if this would be appropriate for civ1/civ2). The new graphics come in with
Automobile, and the "modern" style has moved forward from Automobile to
Rocketry.
Can't see any gotchas with doing this -- I tested the fallback for tilesets
other than Amplio, and with a non-"electric-age-aware" client and server, and
everything seemed to work.
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File Attachments:
-------------------------------------------------------
Date: Sunday 27/09/09 at 00:24 Name: electricage.diff Size: 906B By: jtn
Enable Electric Age city style graphics (trunk)
<http://gna.org/bugs/download.php?file_id=6799>
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<http://gna.org/bugs/?14376>
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