Follow-up Comment #2, bug #14418 (project freeciv):
The only reference to this kind of algorithm I found was the line:
- base_order = fc_calloc(nmod + (4 - (nmod % 4)), sizeof(*base_order));
which is replaced in this patch with: base_order = fc_calloc(4 *
((num_base_types + 3) / 4), sizeof(*base_order));
Then if this the value is num_base_types is multiple of 4, it should work
correctly.
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