Follow-up Comment #3, bug #14584 (project freeciv):
> The problem is that transfering a city sends a
> packet_city_remove and packet_city_info to create a new city.
Ok, I was wrong it doesn't anymore.
> Maybe the client should able to handle the city owner change
> from the packet_city_info?
It already does that. So I will find an easy way to fix the bug.
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