URL:
<http://gna.org/bugs/?14607>
Summary: Server crash when leaving
Project: Freeciv
Submitted by: pepeto
Submitted on: dimanche 25.10.2009 à 18:51
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: None
_______________________________________________________
Details:
Program received signal SIGPIPE, Broken pipe.
[Switching to Thread 0x7fbff16cf6f0 (LWP 20344)]
0x00007fbff0ecce20 in __write_nocancel () from /lib/libpthread.so.0
(gdb) q
The program is running. Exit anyway? (y or n) n
Not confirmed.
(gdb) bt
#0 0x00007fbff0ecce20 in __write_nocancel () from /lib/libpthread.so.0
#1 0x000000000050af79 in fc_writesocket (sock=7, buf=0x1d8dd10, size=9)
at netintf.c:159
#2 0x00000000004a2a73 in write_socket_data (pc=0x837c60, buf=0xb21770,
limit=0) at connection.c:242
#3 0x00000000004a2c53 in flush_connection_send_buffer_all (pc=0x837c60)
at connection.c:279
#4 0x00000000004b001b in send_packet_data (pc=0x837c60,
data=0x7fff6acaf090 "", len=9) at packets.c:147
#5 0x00000000004f626c in send_packet_tile_info_100 (pc=0x837c60,
force_send=false, packet=0x7fff6acb00f0) at packets_gen.c:3321
#6 0x00000000004577b1 in send_tile_info (dest=0xafcc90, ptile=0x294b380,
send_unknown=false, force=<value optimized out>) at maphand.c:439
#7 0x000000000043c49e in city_map_update_worker (pcity=0x24bf630,
ptile=0x294b380, city_x=<value optimized out>,
city_y=<value optimized out>) at citytools.c:2286
#8 0x0000000000442c1e in apply_cmresult_to_city (pcity=0x24bf630,
cmr=0x7fff6acb0210) at cityturn.c:240
#9 0x000000000044306a in auto_arrange_workers (pcity=0x24bf630)
at cityturn.c:349
#10 0x000000000043f003 in city_map_update_tile_direct (ptile=0x294e4a0,
queued=false) at citytools.c:2313
#11 0x0000000000417981 in unit_move_consequences (punit=<value optimized
out>,
---Type <return> to continue, or q <return> to quit---
src_tile=0x2951680, dst_tile=0x294e4a0, passenger=<value optimized out>)
at unittools.c:2703
#12 0x000000000041c1e7 in move_unit (punit=0x2348640, pdesttile=0x294e4a0,
move_cost=3) at unittools.c:2806
#13 0x000000000048bfef in unit_move_handling (punit=0x2348640,
pdesttile=0x294e4a0, igzoc=false, move_diplomat_city=true)
at unithand.c:1404
#14 0x000000000042a593 in ai_unit_move (punit=0x2348640, ptile=0x294e4a0)
at aitools.c:1074
#15 0x000000000042a92b in ai_unit_execute_path (punit=0x2348640,
path=0x23e4290) at aitools.c:223
#16 0x000000000042b5eb in ai_follow_path (punit=0x2348640, path=0x23e4290,
ptile=<value optimized out>) at aitools.c:436
#17 0x000000000042531d in ai_amphibious_goto_constrained (ferry=0x2348640,
passenger=0x2344a20, ptile=0x2948140, parameter=<value optimized out>)
at aiferry.c:550
#18 0x0000000000425543 in aiferry_goto_amphibious (ferry=0x2348640,
passenger=0x2344a20, ptile=0x2948140) at aiferry.c:619
#19 0x0000000000425f07 in aiferry_gobyboat (pplayer=0x8e1e70,
punit=0x2344a20,
dest_tile=0x2948140) at aiferry.c:744
#20 0x000000000042be8b in ai_gothere (pplayer=0x8e1e70, punit=0x2344a20,
dest_tile=0x2948140) at aitools.c:335
#21 0x00000000004305f5 in ai_military_attack (pplayer=0x8e1e70,
---Type <return> to continue, or q <return> to quit---
punit=0x2344a20) at aiunit.c:1769
#22 0x0000000000430e8f in ai_manage_military (pplayer=0x8e1e70,
punit=0x2344a20) at aiunit.c:2092
#23 0x00000000004320d0 in ai_manage_unit (pplayer=0x8e1e70, punit=0x2344a20)
at aiunit.c:2275
#24 0x00000000004247d9 in ai_manage_ferryboat (pplayer=0x8e1e70,
punit=0x2348640) at aiferry.c:1018
#25 0x0000000000431f47 in ai_manage_unit (pplayer=0x8e1e70, punit=0x2348640)
at aiunit.c:2256
#26 0x00000000004330f7 in ai_manage_units (pplayer=0x8e1e70) at
aiunit.c:2381
#27 0x00000000004234e9 in ai_do_first_activities (pplayer=0x8e1e70)
at aihand.c:436
#28 0x000000000040b095 in srv_main () at srv_main.c:649
#29 0x0000000000404286 in main (argc=3, argv=0x7fff6acb11b8) at
civserver.c:296
(gdb) bt full
#0 0x00007fbff0ecce20 in __write_nocancel () from /lib/libpthread.so.0
No symbol table info available.
#1 0x000000000050af79 in fc_writesocket (sock=7, buf=0x1d8dd10, size=9)
at netintf.c:159
No locals.
#2 0x00000000004a2a73 in write_socket_data (pc=0x837c60, buf=0xb21770,
limit=0) at connection.c:242
writefs = {fds_bits = {128, 0 <repeats 15 times>}}
exceptfs = {fds_bits = {0 <repeats 16 times>}}
tv = {tv_sec = 0, tv_usec = 0}
start = 30989584
nput = <value optimized out>
nblock = 9
#3 0x00000000004a2c53 in flush_connection_send_buffer_all (pc=0x837c60)
at connection.c:279
No locals.
#4 0x00000000004b001b in send_packet_data (pc=0x837c60,
data=0x7fff6acaf090 "", len=9) at packets.c:147
packet_type = 14
result = 0
__PRETTY_FUNCTION__ = "send_packet_data"
stat_size_alone = 51284
stat_size_uncompressed = 345410
---Type <return> to continue, or q <return> to quit---
stat_size_compressed = 105150
stat_size_no_compression = 78
compression_level_initialized = true
compression_level = -1
#5 0x00000000004f626c in send_packet_tile_info_100 (pc=0x837c60,
force_send=false, packet=0x7fff6acb00f0) at packets_gen.c:3321
size = 9
fields = {vec = "\b"}
old = (struct packet_tile_info *) 0x1c83ae0
different = <value optimized out>
buffer =
"\000\t\016\b\000#<\005\023\000\000\000\000\000\000\000\037\000\000\000\000\000\000\000`|\203\000\000\000\000\000\220��j�\177\000\000\t\000\000\000\000\000\000\000���j�\177\000\000`|\203\000\000\000\000\...@\005�\000\000\000\000\000s,J\000\000\000\000\000K�\000\000\000\000\000\000U\002K\000\000\000\000\000\000��j�\177\000\000\000\000\000\000\016\000\000\000�H\227\002D\000\000\000ܸP\000\000\000\000\000`\002�j�\177\000\000\000��",
'\0' <repeats 13 times>,
"ܸP\000\000\000\000\000\000l�\001\000\000\000\000\001\000\000\000\000\000\000\000\000��\000\000\000\000\000\000l�\001\000\000\000\000=\"\000\000\000\000\000\000\000�L"...
dout = {dest = 0x7fff6acaf090, dest_size = 4096, used = 9,
current = 2, too_short = false}
#6 0x00000000004577b1 in send_tile_info (dest=0xafcc90, ptile=0x294b380,
send_unknown=false, force=<value optimized out>) at maphand.c:439
---Type <return> to continue, or q <return> to quit---
plrtile = (struct player_tile *) 0x294b380
psite = (struct vision_site *) 0xafcc90
pplayer = (struct player *) 0x8e1240
myiter = (const struct genlist_link *) 0x0
pconn = (struct connection *) 0x837c60
info = {x = 35, y = 60, continent = -1, known = TILE_KNOWN_SEEN,
owner = 255, worked = 1299, terrain = 1, resource = 20, special = {
false <repeats 11 times>}, bases = {vec = "\000\000\000"},
spec_sprite =
"\000\000\000\000\000\000\0...@\000\000\000\000\000\000\000\000�\036\224\002\000\000\000\0000q2\002\000\000",
nation_start = -1}
pnation = <value optimized out>
owner = <value optimized out>
#7 0x000000000043c49e in city_map_update_worker (pcity=0x24bf630,
ptile=0x294b380, city_x=<value optimized out>,
city_y=<value optimized out>) at citytools.c:2286
No locals.
#8 0x0000000000442c1e in apply_cmresult_to_city (pcity=0x24bf630,
cmr=0x7fff6acb0210) at cityturn.c:240
pwork = <value optimized out>
ptile = <value optimized out>
x = 4
y = 3
xy_index_x_y = 20
---Type <return> to continue, or q <return> to quit---
pcenter = (struct tile *) 0x2948140
__PRETTY_FUNCTION__ = "apply_cmresult_to_city"
#9 0x000000000044306a in auto_arrange_workers (pcity=0x24bf630)
at cityturn.c:349
cmp = {minimal_surplus = {1, 1, 0, -1000000000, 0, 0},
require_happy = false, allow_disorder = false, allow_specialists = true,
factor = {10, 5, 0, 2, 0, 2}, happy_factor = 0}
cmr = {found_a_valid = true, disorder = false, happy = false,
surplus = {7, 3, 16, 1, 0, 8}, worker_positions_used = {{false, false,
true,
true, false}, {true, false, true, true, false}, {false, false, true,
true, true}, {true, true, false, true, false}, {false, false, false,
true, false}}, specialists = {0, 0, 0, 0, 4870267, 0, 8118848, 0, 0, 0,
12, 32767, 1791689376, 32767, 2, 0, 12, 0, 38532656, 0}}
__PRETTY_FUNCTION__ = "auto_arrange_workers"
#10 0x000000000043f003 in city_map_update_tile_direct (ptile=0x294e4a0,
queued=false) at citytools.c:2313
pwork = (struct city *) 0x24bf630
#11 0x0000000000417981 in unit_move_consequences (punit=<value optimized
out>,
src_tile=0x2951680, dst_tile=0x294e4a0, passenger=<value optimized out>)
at unittools.c:2703
fromcity = (struct city *) 0x0
tocity = (struct city *) 0xffffffffffffffe0
homecity_start_pos = (struct city *) 0x2325130
---Type <return> to continue, or q <return> to quit---
homecity_end_pos = (struct city *) 0x2325130
homecity_id_start_pos = 680
homecity_id_end_pos = <value optimized out>
pplayer_start_pos = (struct player *) 0x8e1e70
pplayer_end_pos = (struct player *) 0x8e1e70
type_start_pos = (struct unit_type *) 0x8b2980
type_end_pos = (struct unit_type *) 0x8b2980
refresh_homecity_start_pos = false
refresh_homecity_end_pos = false
saved_id = <value optimized out>
#12 0x000000000041c1e7 in move_unit (punit=0x2348640, pdesttile=0x294e4a0,
move_cost=3) at unittools.c:2806
old_vision = (struct vision *) 0x23444d0
new_vision = (struct vision *) 0x2348770
myiter = (const struct genlist_link *) 0x0
pcargo = (struct unit *) 0x2344a20
pplayer = (struct player *) 0x8e1e70
psrctile = (struct tile *) 0x2951680
pcity = <value optimized out>
ptransporter = <value optimized out>
old_vision = (struct vision *) 0x2344b50
new_vision = <value optimized out>
saved_id = 4759
---Type <return> to continue, or q <return> to quit---
unit_lives = <value optimized out>
__PRETTY_FUNCTION__ = "move_unit"
#13 0x000000000048bfef in unit_move_handling (punit=0x2348640,
pdesttile=0x294e4a0, igzoc=false, move_diplomat_city=true)
at unithand.c:1404
move_cost = -32
pplayer = <value optimized out>
pcity = <value optimized out>
__PRETTY_FUNCTION__ = "unit_move_handling"
#14 0x000000000042a593 in ai_unit_move (punit=0x2348640, ptile=0x294e4a0)
at aitools.c:1074
bodyguard = <value optimized out>
sanity = 4759
pplayer = (struct player *) 0x8e1e70
is_ai = true
__PRETTY_FUNCTION__ = "ai_unit_move"
#15 0x000000000042a92b in ai_unit_execute_path (punit=0x2348640,
path=0x23e4290) at aitools.c:223
ptile = (struct tile *) 0x294e4a0
id = 4759
is_ai = true
i = 2
#16 0x000000000042b5eb in ai_follow_path (punit=0x2348640, path=0x23e4290,
---Type <return> to continue, or q <return> to quit---
ptile=<value optimized out>) at aitools.c:436
old_tile = (struct tile *) 0x2948140
activity = ACTIVITY_IDLE
alive = true
#17 0x000000000042531d in ai_amphibious_goto_constrained (ferry=0x2348640,
passenger=0x2344a20, ptile=0x2948140, parameter=<value optimized out>)
at aiferry.c:550
alive = <value optimized out>
pplayer = <value optimized out>
pfm = (struct pf_map *) 0x1d8bed0
path = <value optimized out>
__PRETTY_FUNCTION__ = "ai_amphibious_goto_constrained"
#18 0x0000000000425543 in aiferry_goto_amphibious (ferry=0x2348640,
passenger=0x2344a20, ptile=0x2948140) at aiferry.c:619
parameter = {land = {start_tile = 0x2954860, moves_left_initially = 6,
fuel_left_initially = 1, move_rate = 6, fuel = 1, owner = 0x8e1e70,
uclass = 0x8d91d0, unit_flags = {vec = "\000\001\000\000\000\000\000"},
omniscience = true, turn_mode = TM_WORST_TIME,
get_MC = 0x51ed30 <normal_move_unit>, unknown_MC = 6,
get_TB = 0x51dee0 <no_intermediate_fights>,
get_EC = 0x42b330 <prefer_short_stacks>,
can_invade_tile = 0x4faa40 <player_can_invade_tile>,
get_zoc = 0x505b00 <is_my_zoc>, is_pos_dangerous = 0,
---Type <return> to continue, or q <return> to quit---
get_moves_left_req = 0, get_costs = 0, data = 0x7fff6acb05c0}, sea = {
start_tile = 0x2954860, moves_left_initially = 18,
fuel_left_initially = 1, move_rate = 18, fuel = 1, owner = 0x8e1e70,
uclass = 0x8d9220, unit_flags = {vec = "\000\000\000\000\b\000\000"},
omniscience = true, turn_mode = TM_WORST_TIME,
get_MC = 0x51ec50 <sea_overlap_move>, unknown_MC = 6,
get_TB = 0x51df40 <no_fights>, get_EC = 0x42b330 <prefer_short_stacks>,
can_invade_tile = 0x4faa40 <player_can_invade_tile>, get_zoc = 0,
is_pos_dangerous = 0, get_moves_left_req = 0, get_costs = 0,
data = 0x7fff6acb05a0}, land_scale = 18, sea_scale = 6, combined = {
start_tile = 0x2954860, moves_left_initially = 108,
fuel_left_initially = 1, move_rate = 108, fuel = 1, owner = 0x8e1e70,
uclass = 0x8d9220, unit_flags = {vec = "\000\000\000\000\000\000\000"},
omniscience = true, turn_mode = TM_WORST_TIME,
get_MC = 0x51d940 <amphibious_move>, unknown_MC = 6,
get_TB = 0x51d890 <amphibious_behaviour>,
get_EC = 0x51d7d0 <amphibious_extra_cost>,
can_invade_tile = 0x4faa40 <player_can_invade_tile>, get_zoc = 0,
is_pos_dangerous = 0x51d730 <amphibious_is_pos_dangerous>,
get_moves_left_req = 0, get_costs = 0, data = 0x7fff6acb05e0}}
land_risk_cost = {base_value = 70, fearfulness = 910.22222222222217,
enemy_zoc_cost = 1310720}
sea_risk_cost = {base_value = 50, fearfulness = 303.40740740740739,
---Type <return> to continue, or q <return> to quit---
enemy_zoc_cost = 1310720}
#19 0x0000000000425f07 in aiferry_gobyboat (pplayer=0x8e1e70,
punit=0x2344a20,
dest_tile=0x2948140) at aiferry.c:744
bodyguard = (struct unit *) 0x0
ferryboat = <value optimized out>
__PRETTY_FUNCTION__ = "aiferry_gobyboat"
#20 0x000000000042be8b in ai_gothere (pplayer=0x8e1e70, punit=0x2344a20,
dest_tile=0x2948140) at aitools.c:335
__PRETTY_FUNCTION__ = "ai_gothere"
#21 0x00000000004305f5 in ai_military_attack (pplayer=0x8e1e70,
punit=0x2344a20) at aiunit.c:1769
dest_tile = (struct tile *) 0x2948140
id = 5204
ct = 10
pcity = <value optimized out>
start_tile = (struct tile *) 0x2954860
__PRETTY_FUNCTION__ = "ai_military_attack"
#22 0x0000000000430e8f in ai_manage_military (pplayer=0x8e1e70,
punit=0x2344a20) at aiunit.c:2092
id = 5204
__PRETTY_FUNCTION__ = "ai_manage_military"
#23 0x00000000004320d0 in ai_manage_unit (pplayer=0x8e1e70, punit=0x2344a20)
at aiunit.c:2275
---Type <return> to continue, or q <return> to quit---
bodyguard = <value optimized out>
is_ferry = false
__PRETTY_FUNCTION__ = "ai_manage_unit"
#24 0x00000000004247d9 in ai_manage_ferryboat (pplayer=0x8e1e70,
punit=0x2348640) at aiferry.c:1018
boss = (struct unit *) 0x2344a20
ptile = <value optimized out>
pcity = <value optimized out>
sanity = 4759
__PRETTY_FUNCTION__ = "ai_manage_ferryboat"
#25 0x0000000000431f47 in ai_manage_unit (pplayer=0x8e1e70, punit=0x2348640)
at aiunit.c:2256
bodyguard = (struct unit *) 0x0
is_ferry = true
__PRETTY_FUNCTION__ = "ai_manage_unit"
#26 0x00000000004330f7 in ai_manage_units (pplayer=0x8e1e70) at
aiunit.c:2381
punit = (struct unit *) 0xffffffffffffffe0
punit_index = 90
punit_size = 192
#27 0x00000000004234e9 in ai_do_first_activities (pplayer=0x8e1e70)
at aihand.c:436
No locals.
#28 0x000000000040b095 in srv_main () at srv_main.c:649
---Type <return> to continue, or q <return> to quit---
No locals.
#29 0x0000000000404286 in main (argc=3, argv=0x7fff6acb11b8) at
civserver.c:296
inx = 3
showhelp = false
showvers = false
option = <value optimized out>
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