Follow-up Comment #1, bug #14944 (project freeciv):

using current trunk; restarted autogame at T100 (loaded) and first new
savegame (T101)

changed fields in the savegame:

* game.migration setting is changed
* player.map_ownerXXX seems to be reset (to the currently visible tiles)
* player.map_uaXXX seems to be reset to 1
* player.map_ubXXX seems to be reset to 0
* player.map_ucXXX seems to be reset to 0
* player.map_udXXX seems to be reset to 0


(file #7502, file #7503)
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Additional Item Attachment:

File name: civgame-T100-Y1AD.sav.bz2      Size:0 KB
File name: civgame-T101-Y20AD.sav.bz2     Size:0 KB


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Reply to this item at:

  <http://gna.org/bugs/?14944>

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